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Roboid Control for C#
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Classes | |
class | BinaryMsg |
A message containing binary data for custom communication. More... | |
class | DestroyMsg |
Message notifiying that a Thing no longer exists. More... | |
class | DistanceSensor |
A sensor measuring the distance in the forward direction. More... | |
class | IMessage |
Root structure for all communcation messages. More... | |
class | InvestigateMsg |
Message to request details for a Thing. More... | |
class | NameMsg |
Message for communicating the name of a thing. More... | |
class | NetworkIdMsg |
A message communicating the network ID for that participant. More... | |
class | Participant |
A participant is used for communcation between things. More... | |
class | ParticipantMsg |
A participant messages notifies other participants of its presence. More... | |
class | PoseMsg |
Message to communicate the pose of the thing. More... | |
class | RemoteParticipant |
A reference to a participant, possible on a remote location. More... | |
class | SiteServer |
A site server is a participant which provides a shared simulated environment. More... | |
class | TemperatureSensor |
A temperature sensor. More... | |
class | TextMsg |
Message for sending generic text. More... | |
class | Thing |
A thing is the primitive building block. More... | |
class | ThingMsg |
Message providing generic information about a Thing. More... | |
class | TouchSensor |
A sensor which can detect touches. More... | |