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Roboid Control for C#
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Classes | |
| class | BinaryMsg |
| A message containing binary data for custom communication. More... | |
| class | DestroyMsg |
| Message notifiying that a Thing no longer exists. More... | |
| class | DistanceSensor |
| A sensor measuring the distance in the forward direction. More... | |
| class | IMessage |
| Root structure for all communcation messages. More... | |
| class | InvestigateMsg |
| Message to request details for a Thing. More... | |
| class | NameMsg |
| Message for communicating the name of a thing. More... | |
| class | NetworkIdMsg |
| A message communicating the network ID for that participant. More... | |
| class | Participant |
| A participant is used for communcation between things. More... | |
| class | ParticipantMsg |
| A participant messages notifies other participants of its presence. More... | |
| class | PoseMsg |
| Message to communicate the pose of the thing. More... | |
| class | RemoteParticipant |
| A reference to a participant, possible on a remote location. More... | |
| class | SiteServer |
| A site server is a participant which provides a shared simulated environment. More... | |
| class | TemperatureSensor |
| A temperature sensor. More... | |
| class | TextMsg |
| Message for sending generic text. More... | |
| class | Thing |
| A thing is the primitive building block. More... | |
| class | ThingMsg |
| Message providing generic information about a Thing. More... | |
| class | TouchSensor |
| A sensor which can detect touches. More... | |