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Roboid Control for C#
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A message communicating the network ID for that participant.
Public Member Functions | |
| NetworkIdMsg (byte networkId) | |
| Create a new message for sending. | |
| NetworkIdMsg (byte[] buffer) | |
| Create a message for receiving. | |
| override byte | Serialize (ref byte[] buffer) |
| Serialize the message into a byte array for sending. | |
Public Attributes | |
| byte | networkId |
| The network ID for the participant. | |
Static Public Attributes | |
| const byte | Id = 0xA1 |
| The message ID. | |
| const byte | length = 2 |
| The length of the message. | |
| Passer.RoboidControl.NetworkIdMsg.NetworkIdMsg | ( | byte | networkId | ) |
Create a new message for sending.
| networkId | The network ID for the participant |
| Passer.RoboidControl.NetworkIdMsg.NetworkIdMsg | ( | byte[] | buffer | ) |
Create a message for receiving.
| buffer | The byte array to parse |
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virtual |
Serialize the message into a byte array for sending.
| buffer | The buffer to serilize into |
Reimplemented from Passer.RoboidControl.IMessage.