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Roboid Control for C#
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Root structure for all communcation messages.
Public Member Functions | |
IMessage (byte[] buffer) | |
Create a message for receiving. | |
virtual byte | Serialize (ref byte[] buffer) |
Serialize the message into a byte array for sending. | |
Passer.RoboidControl.IMessage.IMessage | ( | byte[] | buffer | ) |
Create a message for receiving.
buffer | The byte array to parse |
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virtual |
Serialize the message into a byte array for sending.
buffer | The buffer to serilize into |
Reimplemented in Passer.RoboidControl.BinaryMsg, Passer.RoboidControl.DestroyMsg, Passer.RoboidControl.InvestigateMsg, Passer.RoboidControl.NameMsg, Passer.RoboidControl.NetworkIdMsg, Passer.RoboidControl.ParticipantMsg, Passer.RoboidControl.PoseMsg, Passer.RoboidControl.TextMsg, and Passer.RoboidControl.ThingMsg.