RoboidControl
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Classes | |
class | AngleAxis |
class | AngleOf |
class | AngleUsing |
class | Axis |
class | Float |
class | MatrixOf |
Single precision float matrix. More... | |
struct | Polar |
A polar vector. More... | |
struct | Quat |
A quaternion. More... | |
struct | Quaternion |
A quaternion. More... | |
class | RangeUsing |
struct | Spherical |
A spherical vector. More... | |
struct | Vec3 |
3-dimensional Vector representation More... | |
struct | Vector2 |
A 2=dimensional vector. More... | |
struct | Vector3 |
A 3-dimensional vector. More... | |
Typedefs | |
using | Angle = AngleOf< float > |
typedef AngleUsing< signed short > | Angle16 |
typedef AngleUsing< signed long > | Angle32 |
typedef AngleUsing< signed char > | Angle8 |
typedef struct Passer::LinearAlgebra::Quat | Quat |
A quaternion. | |
typedef struct Passer::LinearAlgebra::Vec3 | Vec3 |
3-dimensional Vector representation | |
A quaternion.
This is a C-style implementation
3-dimensional Vector representation
This is a C-style implementation This uses the right-handed coordinate system.