#include <Angle.h>
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static AngleOf< T > | Normalize (AngleOf< T > a) |
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static AngleOf< T > | Clamp (AngleOf< T > a, AngleOf< T > min, AngleOf< T > max) |
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static AngleOf< T > | Difference (AngleOf< T > a, AngleOf< T > b) |
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static AngleOf< T > | MoveTowards (AngleOf< T > fromAngle, AngleOf< T > toAngle, AngleOf< T > maxAngle) |
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static AngleOf< T > | CosineRuleSide (float a, float b, AngleOf< T > gamma) |
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static AngleOf< T > | CosineRuleAngle (float a, float b, float c) |
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static AngleOf< T > | SineRuleAngle (float a, AngleOf< T > beta, float c) |
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◆ AngleOf() [1/2]
◆ AngleOf() [2/2]
◆ operator T()
◆ operator==() [1/2]
◆ Normalize()
◆ Clamp()
◆ Difference()
◆ MoveTowards()
◆ CosineRuleSide()
◆ CosineRuleAngle()
◆ SineRuleAngle()
◆ operator==() [2/2]
◆ Rad2Deg
◆ Deg2Rad
◆ pi
The documentation for this class was generated from the following file:
- d:/PlatformIO/RoboidControl/LinearAlgebra/Angle.h