9namespace LinearAlgebra {
15 operator T()
const {
return value; }
static AngleOf< T > Clamp(AngleOf< T > a, AngleOf< T > min, AngleOf< T > max)
static AngleOf< T > Normalize(AngleOf< T > a)
AngleOf()
Definition Angle.h:13
AngleOf(T v)
Definition Angle.h:14
static AngleOf< T > CosineRuleSide(float a, float b, AngleOf< T > gamma)
static AngleOf< T > Deg2Rad
Definition Angle.h:18
static AngleOf< T > Rad2Deg
Definition Angle.h:17
static AngleOf< T > SineRuleAngle(float a, AngleOf< T > beta, float c)
static AngleOf< T > Difference(AngleOf< T > a, AngleOf< T > b)
Definition Angle.h:26
bool operator==(AngleOf< T > a)
static AngleOf< T > MoveTowards(AngleOf< T > fromAngle, AngleOf< T > toAngle, AngleOf< T > maxAngle)
static AngleOf< T > pi
Definition Angle.h:20
static AngleOf< T > CosineRuleAngle(float a, float b, float c)
Definition AbsoluteEncoder.h:5