RoboidControl
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Passer::RoboidControl::NetworkSync Member List

This is the complete list of members for Passer::RoboidControl::NetworkSync, including all inherited members.

AngVelocity2DMsgPasser::RoboidControl::NetworkSyncstatic
Buffer typedefPasser::RoboidControl::NetworkSync
bufferPasser::RoboidControl::NetworkSyncprotected
ClientMsgPasser::RoboidControl::NetworkSyncstatic
CreateMsgPasser::RoboidControl::NetworkSyncstatic
DestroyMsgPasser::RoboidControl::NetworkSyncstatic
DestroyObject(InterestingThing *obj)=0Passer::RoboidControl::NetworkSyncpure virtual
InvestigateMsgPasser::RoboidControl::NetworkSyncstatic
networkIdPasser::RoboidControl::NetworkSync
NetworkIdMsgPasser::RoboidControl::NetworkSyncstatic
networkPerceptionPasser::RoboidControl::NetworkSyncprotected
NetworkSync()Passer::RoboidControl::NetworkSync
NetworkUpdate(Roboid *roboid)=0Passer::RoboidControl::NetworkSyncpure virtual
NewObject(InterestingThing *obj)Passer::RoboidControl::NetworkSyncinlinevirtual
Pose_AngularVelocityPasser::RoboidControl::NetworkSyncstatic
Pose_LinearVelocityPasser::RoboidControl::NetworkSyncstatic
Pose_OrientationPasser::RoboidControl::NetworkSyncstatic
Pose_PositionPasser::RoboidControl::NetworkSyncstatic
PoseMsgPasser::RoboidControl::NetworkSyncstatic
PoseTypeMsgPasser::RoboidControl::NetworkSyncstatic
Position2DMsgPasser::RoboidControl::NetworkSyncstatic
PublishClient()Passer::RoboidControl::NetworkSyncprotected
PublishNewObject()Passer::RoboidControl::NetworkSync
PublishRelativeObject(Buffer sendBuffer, UInt8 parentId, InterestingThing *object)Passer::RoboidControl::NetworkSyncprotected
PublishTrackedObject(Buffer sendBuffer, InterestingThing *object)Passer::RoboidControl::NetworkSyncprotected
PublishTrackedObjects(Buffer sendBuffer, InterestingThing **objects)Passer::RoboidControl::NetworkSync
ReceiveMessage(Roboid *roboid, unsigned char bytecount)Passer::RoboidControl::NetworkSync
ReceiveNetworkId()Passer::RoboidControl::NetworkSync
RelativePoseMsgPasser::RoboidControl::NetworkSyncstatic
SendAngle8(unsigned char *data, unsigned int startIndex, const float value)Passer::RoboidControl::NetworkSyncprotected
SendBuffer(unsigned char bufferSize)Passer::RoboidControl::NetworkSyncprotectedvirtual
SendDestroyObject(Buffer sendBuffer, InterestingThing *obj)Passer::RoboidControl::NetworkSync
SendInt32(unsigned char *data, unsigned int startIndex, Int32 value)Passer::RoboidControl::NetworkSyncprotected
SendInvestigateThing(InterestingThing *thing)Passer::RoboidControl::NetworkSync
SendPolar(unsigned char *data, unsigned char *startIndex, Polar p)Passer::RoboidControl::NetworkSyncprotected
SendPose(Vector3 worldPosition, Quaternion worldOrientation)Passer::RoboidControl::NetworkSyncinlinevirtual
SendPoseMsg(Buffer sendBuffer, Roboid *roboid)Passer::RoboidControl::NetworkSync
SendPosition(Vector3 worldPosition)Passer::RoboidControl::NetworkSyncinlinevirtual
SendQuat32(unsigned char *data, unsigned char *startIndex, const Quaternion q)Passer::RoboidControl::NetworkSyncprotected
SendQuaternion(unsigned char *data, const int startIndex, const Quaternion q)Passer::RoboidControl::NetworkSyncprotected
SendSingle100(unsigned char *data, unsigned int startIndex, float value)Passer::RoboidControl::NetworkSyncprotected
SendSpherical(unsigned char *data, int startIndex, Spherical s)Passer::RoboidControl::NetworkSyncprotected
SendVector3(unsigned char *data, unsigned char *startIndex, const Vector3 v)Passer::RoboidControl::NetworkSyncprotected
Velocity2DMsgPasser::RoboidControl::NetworkSyncstatic