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Roboid Control for C# 0.4
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Roboid Control support for C# applications. Includes support for the Unity game engine.
The documentation for Roboid Control for C# is found at https://docs.roboidcontrol.com/Csharp/
The Unity environment can use the same RoboidControl code as every other C# code, but needs a starter wrapper around it to make the things visibile. For example, to start the BB2B example in Unity one needs to write a BB2B_Starter.cs component as follows:
This component then should be attached to a GameObject in the scene.
It is possible to create a Site Server in Unity by just adding the SiteServer
Component to a GameObject in the scene. When this is run, other roboids will be able to connect to this site then.