14 static float Clamp(
float angle,
float min,
float max);
16 static float MoveTowards(
float fromAngle,
float toAngle,
float maxAngle);
static const float Rad2Deg
Definition Angle.h:10
static float Clamp(float angle, float min, float max)
Definition Angle.cpp:23
static float Normalize(float angle)
Definition Angle.cpp:12
static float SineRuleAngle(float a, float beta, float c)
Definition Angle.cpp:68
static const float Deg2Rad
Definition Angle.h:11
static float MoveTowards(float fromAngle, float toAngle, float maxAngle)
Definition Angle.cpp:34
static float CosineRuleAngle(float a, float b, float c)
Definition Angle.cpp:53
static float CosineRuleSide(float a, float b, float gamma)
Definition Angle.cpp:41
static float Difference(float a, float b)
Definition Angle.cpp:29